Alakazam
#0065

Alakazam

🇯🇵 フーディン

Psi Pokémon

psychic
MEGA

"Its brain can out­ perform a super­ computer. Its intelligence quotient is said to be 5,000."

Height 1.5 m
Weight 48.0 kg
Generation Gen I — Kanto
Base XP 225

Base Stats

HP
55
Atk
50
Def
45
Atk.Esp
135
Def.Esp
95
Vel
120
Total 500

Abilities

synchronize

Whenever this Pokémon is burned, paralyzed, or poisoned, the Pokémon who gave this Pokémon that ailment is also given the ailment. This ability passes back bad poison when this Pokémon is badly poisoned. This ability cannot pass on a status ailment that the Pokémon did not directly receive from another Pokémon, such as the poison from toxic spikes or the burn from a flame orb. Overworld: If the lead Pokémon has this ability, wild Pokémon have a 50% chance of having the lead Pokémon's nature, and a 50% chance of being given a random nature as usual, including the lead Pokémon's nature. This does not work on Pokémon received outside of battle or roaming legendaries.

inner focus

This Pokémon cannot flinch.

magic guard Hidden

This Pokémon is immune to damage not directly caused by a move. For example, this Pokémon takes no damage from from weather, recoil, status ailments, or spikes, but it still suffers from the Attack cut when burned, and a life orb will still power up this Pokémon's moves without damaging it. Anything that directly depends on such damage will also not happen; for example, leech seed will neither hurt this Pokémon nor heal the opponent, and Pokémon with a jaboca berry or rowap berry will not consume the berry when hit by this Pokémon. The following are unaffected: struggle, pain split (whether used by or against this Pokémon), belly drum, substitute, curse, moves that knock the user out, and damage from confusion. This Pokémon will neither lose nor regain HP if it drains HP from a Pokémon with liquid ooze. If this Pokémon is badly poisoned, the poison counter is still increased each turn; if the Pokémon loses this ability, it will begin taking as much damage as it would be if it had been taking increasing damage each turn.

Species Data

Egg group humanshape
Growth rate medium-slow
Catch rate 50
Base happiness 70
Gender ♂ 75% · ♀ 25%

Mega vs Base

HP 55 55 =
Atk 50 50 =
Def 45 65 +20
Atk.Esp 135 175 +40
Def.Esp 95 105 +10
Vel 120 150 +30
Total 500 600 +100

Moves (111)

Move Type Cat. Power Acc. PP Method
Focus Punch fighting 150 100 20 machine
Giga Impact normal 150 90 5 machine
Skull Bash normal 130 100 10 machine
Mega Kick normal 120 75 5 machine
Double-Edge normal 120 100 15 machine
Dynamic Punch fighting 100 50 5 tutor
Iron Tail steel 100 75 15 machine
Foul Play dark 95 100 15 machine
Take Down normal 90 85 20 machine
Body Slam normal 85 100 15 machine
Mega Punch normal 80 85 20 machine
Submission fighting 80 80 20 machine
Dig ground 80 100 10 machine
Zen Headbutt psychic 80 90 15 level up
Fire Punch fire 75 100 15 machine
Ice Punch ice 75 100 15 machine
Thunder Punch electric 75 100 15 machine
Drain Punch fighting 75 100 10 machine
Headbutt normal 70 100 15 machine
Facade normal 70 100 20 machine
Secret Power normal 70 100 20 machine
Psycho Cut psychic 70 100 20 level up
Knock Off dark 65 100 20 tutor
Thief dark 60 100 25 machine
Rage normal 20 100 20 machine
Counter fighting 100 20 machine
Seismic Toss fighting 100 20 machine
Bide normal 10 machine
Return normal 100 20 machine
Frustration normal 100 20 machine
Natural Gift normal 100 15 machine
Fling dark 100 10 machine
Hyper Beam normal 150 90 5 machine
Zap Cannon electric 120 50 5 machine
Future Sight psychic 120 100 10 level up
Focus Blast fighting 120 70 5 machine
Dream Eater psychic 100 100 15 machine
Psychic psychic 90 100 10 machine
Energy Ball grass 90 100 10 machine
Tri Attack normal 80 100 10 machine
Shadow Ball ghost 80 100 15 machine
Psyshock psychic 80 100 10 level up
Dazzling Gleam fairy 80 100 10 machine
Expanding Force psychic 80 100 10 tutor
Signal Beam bug 75 100 15 tutor
Psybeam psychic 65 100 20 level up
Swift normal 60 20 machine
Hidden Power normal 60 100 15 machine
Shock Wave electric 60 20 machine
Round normal 60 100 15 machine
Confusion psychic 50 100 25 level up
Snore normal 50 100 15 machine
Charge Beam electric 50 90 10 machine
Stored Power psychic 20 100 10 machine
Night Shade ghost 100 15 level up
Psywave psychic 100 15 machine
Grass Knot grass 100 20 machine
Disable normal 🌀 100 20 level up
Thunder Wave electric 🌀 90 20 machine
Toxic poison 🌀 90 10 machine
Hypnosis psychic 🌀 60 20 level up
Teleport psychic 🌀 20 machine
Mimic normal 🌀 10 machine
Double Team normal 🌀 15 machine
Recover normal 🌀 5 level up
Barrier psychic 🌀 20 level up
Light Screen psychic 🌀 30 machine
Reflect psychic 🌀 20 machine
Metronome normal 🌀 10 machine
Kinesis psychic 🌀 80 15 level up
Flash normal 🌀 100 20 machine
Rest psychic 🌀 5 machine
Substitute normal 🌀 10 machine
Nightmare ghost 🌀 100 15 tutor
Curse ghost 🌀 10 machine
Protect normal 🌀 10 machine
Endure normal 🌀 10 machine
Swagger normal 🌀 85 15 machine
Attract normal 🌀 100 15 machine
Sleep Talk normal 🌀 10 machine
Safeguard normal 🌀 25 machine
Encore normal 🌀 100 5 machine
Rain Dance water 🌀 5 machine
Sunny Day fire 🌀 5 machine
Psych Up normal 🌀 10 machine
Torment dark 🌀 100 15 machine
Taunt dark 🌀 100 20 machine
Trick psychic 🌀 100 10 machine
Role Play psychic 🌀 10 level up
Magic Coat psychic 🌀 15 tutor
Recycle normal 🌀 10 machine
Skill Swap psychic 🌀 10 machine
Imprison psychic 🌀 10 machine
Snatch dark 🌀 10 tutor
Calm Mind psychic 🌀 20 level up
Gravity psychic 🌀 5 tutor
Miracle Eye psychic 🌀 40 level up
Embargo dark 🌀 100 15 machine
Power Swap psychic 🌀 10 machine
Guard Swap psychic 🌀 10 machine
Nasty Plot dark 🌀 20 machine
Trick Room psychic 🌀 5 machine
Captivate normal 🌀 100 20 machine
Wonder Room psychic 🌀 10 machine
Telekinesis psychic 🌀 15 tutor
Magic Room psychic 🌀 10 machine
Ally Switch psychic 🌀 15 level up
Confide normal 🌀 20 machine
Laser Focus normal 🌀 30 tutor
Psychic Terrain psychic 🌀 10 machine
Speed Swap psychic 🌀 10 machine